Spider-Man: Homecoming
Worked as a Lighting TD at Sony Imageworks. Was responsible for lighting using Katana and Arnold.
Worked as a Lighting TD at Sony Imageworks. Was responsible for lighting using Katana and Arnold.
Worked as a Lighting TD at Sony Imageworks. Was responsible for lighting using Katana and Arnold.
Worked as a Lighting/Compositing TD at Sony Imageworks. Was responsible for lighting, compositing, and stereo compositing using Katana, Arnold, and Nuke.
Worked as a Lighting/Compositing TD at Sony Imageworks. Was responsible for lighting, compositing, and stereo compositing using Katana, Arnold, and Nuke.
Worked as a Lighting/Compositing TD at Sony Imageworks. Was responsible for lighting, compositing, and stereo compositing using Katana, Arnold, and Nuke.
Worked as a Lighting TD at Industrial Light & Magic. I was responsible for lighting using Katana and Prman.
Worked as a Lighting TD at Industrial Light & Magic. I was responsible for look-development and lighting using Katana and Prman.
Worked as a Senior Lighting TD at MPC. I was responsible for lighting using Katana and Prman.
Worked as a Senior Lighting TD at MPC. I was responsible for look-development and lighting using Katana and Prman.
Worked as a Lighting TD at MPC. I was responsible for look-development and lighting.
Worked as a Lighting TD at MPC. I was responsible for lighting using Maya and Prman.
Worked as a Lighting TD at MPC. I was responsible for lighting using Maya and Prman.
Worked as a Lighting TD at MPC. I was responsible for lighting using Maya and Prman.
Worked as a Lighting TD at Sony Imageworks. I was responsible for lighting using Katana and Arnold.
Worked as a Lighting/Compositing TD at Sony Imageworks. Was responsible for lighting, compositing, and stereo compositing using Katana, Arnold, and Nuke.
Worked as a Lighting TD at Dr. D Studios in Sydney, Australia. Was responsible for key and shot lighting using Houdini and 3Delight. Composited shots to completion in mono and stereo formats using Nuke.
Worked as a Lighting/Compositing TD at Sony Imageworks. Was responsible for re-rendering CG elements using Katana and Arnold. Composited and converted shots to stereo using Nuke and Sony's proprietary tools.
Worked as a Lighting TD at Zoic Studios. Was responsible for shading, lighting, and rendering photo-real CG cars using Maya and VRay.
Worked as a Lighting TD at Zoic Studios. Was responsible for texturing, shading, lighting, and rendering full CG set extensions using Maya and Mental Ray.